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ActionScript

ActionScript

Essentials

Course Objectives

ActionScript 3.0 for Adobe Flash CS4 Professional will focus on using ActionScript 3 to enhance your Flash projects. The course provides Flash designers with the knowledge and hands-on practice they need to create dynamically generated content, event-driven animation and interactive games with Flash. The course teaches fundamental programming techniques.

Duration

3 Days

Cost

£875 (ex VAT)

Schedule

Course Dates

Prerequisites

This course is for students who want to learn how to program Flash content using ActionScript 3. Before taking this course, delegates should have completed the Adobe Flash CS4 Professional – Essentials course or have equivalent knowledge of Flash.

Additional Notes

Courses can be run on Windows and Macintosh platforms and tailored to meet customers’ requirements. Courses run in Edinburgh, Glasgow and at client sites throughout the UK.

Related Courses

ActionScript Essentials

Introduction to ActionScript 3.0

  • History of Flash & ActionScript
  • ActionScript 3.0 for new Programmers
  • For Users of ActionScript 1.0 and 2.0

Navigating the Flash Timeline

  • Placing Code on the Flash Timeline

Working with Events & Functions

  • Creating Event Listeners & Event Handling Functions
  • Creating Navigation with a Button Click

Creating Animation with ActionScript

  • Controlling MovieClip Properties with ActionScript
  • Creating Animation using ActionScript Tweens

Creating ActionScript in External Files

  • Creating an ActionScript File
  • Creating Instances of a Class File in Flash

Using ActionScript and Components to Load Content

  • Creating an Instance of the List Component and Settings its
    Parameters
  • Adding an Instance of the UILoader Component
  • Adding a CHANGE Event Listener to the List Component
  • Loading SWF Files into a UILoader Component
  • Creating the Gallery File
  • Adding a Scroll Bar to the Text Field

Creating Preloaders in ActionScript 3.0

  • Tools in the Testing Environment
  • Creating a Text Field and Progress Bar to Track Loading
  • Inserting ActionScript to Track Progress of the UILoader
    Component
  • Controlling the Frames of a MovieClip to Reflect Loading Progress

Using Arrays and Loops in ActionScript 3.0

  • Adding MovieClip Instances to the Stage from the Library
  • Generating Multiple Instances with a for Loop
  • Adding Event Listeners to the Block Instances
  • Creating Animation using ENTER_FRAME
  • Adding the testDone() function

Creating a Radio Button Quiz in an ActionScript File

  • Creating a New ActionScript File
  • Setting up the RadioButtonQuiz Class
  • Adding Variables to the RadioButtonQuiz Class
  • Creating Quiz Functionality
  • Formatting Text with ActionScript
  • Creating the Quiz
  • Creating checkAnswer() – the Final Function
  • Integrating your New Class into the Flash Project

Controlling Sound with ActionScript

  • Adding Sliders to the Project
  • The Sound, SoundChannel and SoundTransform Classes
  • Setting the Song Titles using a For Loop
  • Making the Sliders Invisible until Needed
  • Programming the Buttons to Select Songs
  • Controlling the Visibility of the Volume and Pan Controls
  • Adding a Listener for the ID3 Tags of an MP3 File
  • Adding a Text Format Object
  • Adding the Slider Controls

Working with an XML Playlist

  • Understanding the Basic Structure of an XML File
  • Examining the Startup File
  • Replacing the songList Array with an XML Instance
  • Loading an external Playlist using the URLLoader Class
  • Responding to COMPLETE and IO_ERROR Events
  • Moving the Event Listeners into the xmlLoaded() Function
  • Updating the chooseSong() function
  • Creating Hyperlinks using XML Data
  • Navigating through the Song List

Using ActionScript and Components to Control Video

  • Adding the FLVPlayback Component
  • Setting FLVPlayback Properties in Flash
  • Adding ActionScript Control of FLVPlayback Properties
  • Working with Color
  • Adding the FLVCaptioning Component
  • Playing multiple Video Files from an XML Playlist
  • Using the Full-Screen Publish Settings

Delving Deeper into Graphics and Animation with
ActionScript

  • Inverse Kinematics in Flash CS4
  • Working with Animation in ActionScript
  • Creating Sound and SoundChannel Instances
  • Playing and Stopping the Sound Effects
  • Accessing the User’s Webcam or Video Camera using
    ActionScript
  • Using the Bitmap and BitmapData Classes
  • Examining the Pixel Bender Toolkit

Printing and Sending Email with ActionScript

  • Adding a Simple Email Link
  • Sending Email from Flash
  • Adding Printing Capabilities with the PrintJob Class

Creating AIR Applications with Flash And ActionScript

  • AIR Specific ActionScript
  • Flash Publish Settings for an AIR Project
  • Including a File in the AIR Application
  • Creating an AIR Application
  • Listening for Drag Events


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